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    Please use this identifier to cite or link to this item: http://tkuir.lib.tku.edu.tw:8080/dspace/handle/987654321/94356


    Title: 以群體行為衍生空間形式
    Other Titles: From swarm behavior to space generation
    Authors: 紀政宏;Chi, Cheng-Hung
    Contributors: 淡江大學建築學系碩士班
    陳珍誠;Chen, Chen-Cheng
    Keywords: 群體行為;參數化設計;物理模擬;軌跡;場域;生成;Collective Behaviors;Parametric Design;Physical Simulation;trace;Field;becoming
    Date: 2013
    Issue Date: 2014-01-23 14:26:13 (UTC+8)
    Abstract:   在我們的日常生活中可以發現許多有趣的群體行為現象,從鳥群、魚群的行為模式,甚至是人群的行為。產生這些行為的主要原因,來自於特殊的事件或特定的規則,並以一種看不見的引力影響著群體關係的行為。本研究認為在特定空間中,受事件與規則所影響的群體行為,是與其空間有相互關係的。因此本研究以電腦軟體進行群體行為的模擬,產生出各種的資料參數,並將其用來生成空間或是做為空間規劃的依據,希望透過論文中的操作案例來說明以群體行為衍生空間形式的可能性。
      本論文在研究操作的過程主要分成三個階段。第一階段使用圖解(Diagram)的方式模擬行為、領域、力場三者之間的關係。一方面嘗試運用參數化軟體Grasshopper與其插件Kangaroo於擬群體的行為;另一方面由平面開始探討行為與空間的關係。第二階段尋找模擬群體行為的資料參數在空間中的意義。透過列舉生活中的事件,套入軟體中進行模擬操作。並就模擬行為中不同力場的來源進行分類,分成點與線兩大類。第三階段則是以實際存在的基地操作設計。在淡水河畔選了六個基地,將各個基地的空間特色、群體行為、以及干擾力場於軟體中進行模擬。並依序在不同的步驟裡加入這些影響因子,經過模擬與篩選的過程,得到最後的設計結果。由於每個基地的特性不同,對於行為模擬後使用參數衍生空間的過程,有些是對空間形態的生成,有些則是截取形態變動中的片段,另外有的則是屬於空間規劃的最佳化。
      根據本論文的設計操作,以參數化的方式模擬群體行為,能有效地記錄使用過程中所產生的參數。並且強調這些參數對於空間生成上的實質意義,讓參數不僅僅只是行為模擬後的數值,而是說明場域中的群體狀態與空間架構。它幫助我們掌握肉眼所看不見的各種不同資訊,進而衍生出反應群體行為的空間模式。本研究希望能透過這種方式找到群體與空間之間的較佳解答,提供未來操作設計另一種可能性。
    Numerous fascinating collective behaviors could be discovered in everyday life including the moving pattern of a bird flock, fish shoal, even a crowd of people due to peculiar event or particular rule in which the movement of an intergroup relationship influenced by invisible gravity. In this study, the space was deemed the factor of collective behavior by which event or rule affected in one specific space. Thus computer software has applied to the simulation of collective behavior, which resulted in various information parameters that supports the generation of forms or spaces the fundamental basis of spatial planning. The illustration of design in this research points to possibilities of space form derived from collective behavior studies.
    The process of in the research was divided into three stages. In the first stage, diagram the relationship between behavior, domain, and force field; put collective-behavior-simulation into practice by parametric software Grasshopper and its plug-in Kangaroo, and on the other hand probe into the behavior-space-connection through plan. In the second stage, search for the significances of space and the data parameters of which collective-behavior-simulation has shown; enumerate the daily events as a list of reference data for computer simulation, hence classify different source of force into two groups—point and line. In the third stage, implement the actual design on six chosen sites near by Tamsui River. Several impact factors including spatial character, collective behavior, and disturbing force has inserted into computer simulation during different steps; the result obtained from design process after the procedure of simulation and selection. According to the dissimilarity on sites, the implementation of parametric space-derivation targets on creating the spatial pattern, capturing the particular time-frame of space, and the optimization of spatial planning.
    The design of the research revealed that simulation of collective behavior with parametric technique provides an effective method of recording based on parameters. The essential significance of parameter not only shows a category of behavioral data after imitation, but also interprets collective condition and spatial construction within a field; it supports us with commanding invisible messages and shaping a space of collective-behavior-reflected pattern. This research images the capacity of operating architectural design in the future through an anticipation of finding optimal answers between collective group and space.
    Appears in Collections:[建築學系暨研究所] 學位論文

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