本研究以參數化軟體Grasshopper設計出一個住宅村聚落空間的框架系統原型，討論如何以模矩化的立方體構成三種不同尺度的空間：村落、街廓、與住宅。所設計的系統透過不同參數控制項的調整，不斷的衍生出不同的設計方案，同步的進行著解構與重組的動作。本研究期望使用者可以透過這個系統實現個人對於住宅建築的想像。 With the fast development of information technology, our imagination of architecture gradually shifts from drawing sheets to computer screen. At the same time, built-in functions of 3D software are also challenging our vision of architecture. However, instead of letting our designing process fully encompass computer technology that helps us with complicated design, we are trapped by the conventional thinking of architecture. This research hopes to create a platform combined with computer technology that provides an interface to let users decide how their buildings should look and what functions should be contained. The system is a spatial framework which doesn’t have a definite answer but lots of choices.
In the beginning of the research, works of different architects in both the early and the later stage of the digital architecture era are compared to find the differences of their various opinions about the architecture prototype. In addition, the research also discusses computer algorithm and architecture typology. Using the results found in the comparison as the foundation, the research continues to explore how to use the same scale space modules to construct bigger spaces through various combinations and permutations, and then input restrictions to filter out the final results. The goal is to develop a prototype generator mechanism to facilitate the designing process.
With the use of the parametric software Grasshopper, the research creates a spatial framework system which generates a village and discusses how to use cube modules to generate different scale spaces, including village, street block and housing. By changing different control inputs, the system can generate various design proposals, and the modules are running in a cycle of deconstruction and reconstruction. The aim of the research is to let people fulfill their imagination of housing through the system.