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    jsp.display-item.identifier=請使用永久網址來引用或連結此文件: https://tkuir.lib.tku.edu.tw/dspace/handle/987654321/77680

    题名: Customer acceptance of playing online game on mobile phones
    作者: Chen, Lily Shui-lien;Kuan, Chi-jung
    贡献者: 淡江大學管理科學學系
    关键词: UTAUT;online games;mobile phones;cell phones;mobile communications;prior experience;customer acceptance;online gaming industry;web browsing;behavioural intention
    日期: 2012-10
    上传时间: 2012-07-02 15:00:50 (UTC+8)
    出版者: Olney: Inderscience Enterprises
    摘要: Online gaming keeps growing as a virtual entertainment industry with the improvement in IT applications and PC popularity. This study explored consumer acceptance after the implementation of online games through mobile phones, based on the 'Unified Theory of Acceptance and Use of Technology' (UTAUT) model, while considering the moderating effects of the online gaming experience and experience of web browsing on mobile phones. The research results indicate that performance expectancy, effort expectancy, social influence and facilitating conditions are all significant determinants of attitudes toward playing online games through mobiles and following the attitude positively influences behavioural intention. This research also reveals that the experience of playing online games and the experience of web browsing on mobile phones have a moderating effect on the acceptance of playing online games through mobile phones. Finally, management implications and future research are also presented in this research.
    關聯: International Journal of Mobile Communications 10(6), pp.598-616
    DOI: 10.1504/IJMC.2012.049758
    显示于类别:[管理科學學系暨研究所] 期刊論文


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