We develop an augmented reality (AR) environment with hidden-marker via touch interface using Kinect device and then also set up a touch painting game with the AR environment. This environment is similar to that of the touch screen interface which allows user to paint picture on a tabletop with his fingers, and it is designed with depth image information from Kinect device setting up above a tabletop. We incorporate support vector machine (SVM) to classify painted pictures which correspond to the inner data and call out its AR into the tabletop in color images information from Kinect device. Because users can utilize this similar touch interface to control AR, we achieve a markerless AR and interactive environment.
Proceedings of 2012 National Symposium on System Science and Engineering, pp.1177-1180