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    Please use this identifier to cite or link to this item: http://tkuir.lib.tku.edu.tw:8080/dspace/handle/987654321/75837

    Title: Using Interactive Video Technology for the Development of Game-Based Learning
    Authors: Han-Bin Chang;Hsu, Hui-huang;Shih, Timothy K.
    Contributors: 淡江大學資訊工程學系
    Date: 2007-09
    Issue Date: 2012-04-17 22:22:10 (UTC+8)
    Publisher: IEEE Computer Society
    Abstract: Interactive video technologies are developed for providing interactions for users to get better interactivity in watching TV programs. Since receiving TV programs is a common affair for general users, many systems with interactive TV technologies are implemented for educational or commercial purposes. Learning by playing game is a hot topic in current distance learning systems. Most of game-based learning systems designed by computer programmers and domain experts. Generating interactive game courses is hard for content providers since they are not computer experts. The interactive game authoring tool proposed in this paper provides a friendly interface to help the users to create their educational games easily. The students will be attracted in such learning platform with entertaining elements.
    Relation: Proceedings of the 2007 International Conference on Parallel Processing Workshops (ICPPW'07), p.24
    DOI: 10.1109/ICPPW.2007.81
    Appears in Collections:[Graduate Institute & Department of Computer Science and Information Engineering] Proceeding

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