English  |  正體中文  |  简体中文  |  全文筆數/總筆數 : 62805/95882 (66%)
造訪人次 : 3865758      線上人數 : 205
RC Version 7.0 © Powered By DSPACE, MIT. Enhanced by NTU Library & TKU Library IR team.
搜尋範圍 查詢小技巧:
  • 您可在西文檢索詞彙前後加上"雙引號",以獲取較精準的檢索結果
  • 若欲以作者姓名搜尋,建議至進階搜尋限定作者欄位,可獲得較完整資料
  • 進階搜尋
    請使用永久網址來引用或連結此文件: https://tkuir.lib.tku.edu.tw/dspace/handle/987654321/75837

    題名: Using Interactive Video Technology for the Development of Game-Based Learning
    作者: Han-Bin Chang;Hsu, Hui-huang;Shih, Timothy K.
    貢獻者: 淡江大學資訊工程學系
    日期: 2007-09
    上傳時間: 2012-04-17 22:22:10 (UTC+8)
    出版者: IEEE Computer Society
    摘要: Interactive video technologies are developed for providing interactions for users to get better interactivity in watching TV programs. Since receiving TV programs is a common affair for general users, many systems with interactive TV technologies are implemented for educational or commercial purposes. Learning by playing game is a hot topic in current distance learning systems. Most of game-based learning systems designed by computer programmers and domain experts. Generating interactive game courses is hard for content providers since they are not computer experts. The interactive game authoring tool proposed in this paper provides a friendly interface to help the users to create their educational games easily. The students will be attracted in such learning platform with entertaining elements.
    關聯: Proceedings of the 2007 International Conference on Parallel Processing Workshops (ICPPW'07), p.24
    DOI: 10.1109/ICPPW.2007.81
    顯示於類別:[資訊工程學系暨研究所] 會議論文


    檔案 描述 大小格式瀏覽次數
    Using Interactive Video Technology for the Development of Game-Based Learning.pdf131KbAdobe PDF414檢視/開啟



    DSpace Software Copyright © 2002-2004  MIT &  Hewlett-Packard  /   Enhanced by   NTU Library & TKU Library IR teams. Copyright ©   - 回饋