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    Please use this identifier to cite or link to this item: https://tkuir.lib.tku.edu.tw/dspace/handle/987654321/74613

    Title: 利用動作分析與二維至三維的運動估測進行人物動作植生
    Other Titles: Human motion extrapolation via motion analysis and 2D-3D motion estimation
    Authors: 陳沛堯;Chen, Pei-Yao
    Contributors: 淡江大學資訊工程學系碩士班
    許輝煌;Hsu, Hui-Huang
    Keywords: 動作分析;運動估測;動作外插法;Motion Extrapolation;Motion analysis;Motion estimation
    Date: 2011
    Issue Date: 2011-12-28 19:03:18 (UTC+8)
    Abstract: 近幾年,三維虛擬實境是一個非常熱門的研究領域,三維的技術非常大量地應用於相關電玩產業,但是大部分的三維產品或者研究,都不是使用真實的圖像或者影片來製作,而常常仰賴動畫,因此我們提出一套方法,採用真實二維圖像來模擬類似於三維的感官。我們的目標是能夠像Google Map實景圖的設計一樣地呈現物件,我們旋轉物件,而物件根據旋轉的角度對應至正確的影像。
    The 3D virtual reality is a very popular research area over the last decade. The 3D products are proposed in video game industries. But most of the 3D products or researches didn’t use the real images or videos to generate, so we proposed a method to adopt the real 2D images to render 3D-liked vision. Our goal is to show the object like Google Map, we can rotate the object we load and according to the angle to show the corresponding object.
    Generally, if we can use more than one camera, and shooting the object from the surrounding each viewpoint. Then, the convergence of motion of switching angle will be very easy. Because we can directly obtain the matching time. But such preparatory work is too expensive. The main idea is shooting a human at multi-angle, then we observe the regular pattern of human and analyze the motion of human. Finally, infer a rule for the relationship between the change of viewpoint.
    Appears in Collections:[Graduate Institute & Department of Computer Science and Information Engineering] Thesis

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