English  |  正體中文  |  简体中文  |  Items with full text/Total items : 60696/93562 (65%)
Visitors : 1053661      Online Users : 35
RC Version 7.0 © Powered By DSPACE, MIT. Enhanced by NTU Library & TKU Library IR team.
Scope Tips:
  • please add "double quotation mark" for query phrases to get precise results
  • please goto advance search for comprehansive author search
  • Adv. Search
    HomeLoginUploadHelpAboutAdminister Goto mobile version
    Please use this identifier to cite or link to this item: https://tkuir.lib.tku.edu.tw/dspace/handle/987654321/74517

    Title: 模擬仿生系統的規則轉化與設計操作
    Other Titles: A study on biomimic tectonics : generative rules & design
    Authors: 袁義祖;Yuan, Yi-Tsu
    Contributors: 淡江大學建築學系碩士班
    Keywords: 自然紋理;生成法則;動態變化;數位紋理;參數化設計;Natural Patterns;Generative Rule;Dynamic Change;Digital Patterns;Parametric Design
    Date: 2011
    Issue Date: 2011-12-28 18:48:01 (UTC+8)
    Abstract: 本研究以個人對於生活經驗的體驗與周遭環境的觀察為出發點,將周遭自然環境中紋理所透露出訊息運用於設計思考上-這些訊息包括自然紋理現象與生物的生成法則。經過分析後,以數位工具輔助設計,轉換為數位紋理,並由當中挑選出適合基地現況的紋理,做為後續設計發展的依據。本論文的架構主要分成四個部份,第一部份探討生活中的興趣與經驗,在身處的環境中找尋線索;並研究相關建築師以數位工具輔助設計的案例,從中發現這些案例對於當代建築概念的創新與手法之突破。


    This study was inspired by personal experience of life and observation of surroundings, applying the information revealed by the grain in natural environment to designing work. The information includes natural patterns and the rule of organism’s generation. After analysis, natural grain was converted, using digital design tools, into digital patterns, among which those that were suitable to site conditions was selected as basis for subsequent design and development. This research is divided into four parts. First part is the discussion of interests and experiences in daily life, looking for clues in the surrounding environments. In this part, cases related to architects’use of digital design tools were studied to identify breakthrough innovations and methods in the contemporary architecture.

    The second part is the observation of natural patterns which was converted into rules for pre-manipulation and computer simulation. In pre-manipulation stage, six different natural patterns and generation rules were extracted from the environment of Jinshan Beach. A large number of photos were analyzed to build a database for subsequent designs. Those data were later generalized and converted into basic patterns to be used by digital design tools and further transformed into digital patterns. Manipulations focused on the simple geometric presentation of natural patterns and the exploration of the underlying information and rules. The obtained patterns were later subject to staged manipulations to examine, through the simulation of parametric design, the influence of natural force on the dynamic change of patterns.

    In the third part, the pre-manipulation and the rules identified in the second part were applied to the site to explore the possible way of parametric design with digital design tools under the condition of life-size and actual environment. The responses of the site included the changes of visual, behavioral and structural patterns. An attempt was made to understand the different phenomena in the natural environment, and to discover and explain the re-emergence of the invisible patterns and the rules hidden in temporal change. In the end, the overall manipulation process of this study was summed up, and the results of the manipulations of the six designs were discussed. Also, the thinking and development of contemporary architectural design and the future of digital design were explored based on what we have learned from the use of digital parametric design tools in this research.
    Appears in Collections:[Graduate Institute & Department of Architecture] Thesis

    Files in This Item:

    File SizeFormat

    All items in 機構典藏 are protected by copyright, with all rights reserved.

    DSpace Software Copyright © 2002-2004  MIT &  Hewlett-Packard  /   Enhanced by   NTU Library & TKU Library IR teams. Copyright ©   - Feedback