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    日期題名作者
    2024-03 荒野獨處經驗對山野活動課程參與者體驗價值之影響 Huang, Ku-chen; Ku, Ta-wei
    2023-12-04 Learning Concentration on Virtual Reality Learning: Scale Development and a Pilot Study Wang, Y.H.; Wu, C.P.;
    2023-12 Innovative Service Design of Reimagining Heritage Tourism with AR Glasses Technology: A Case Study of Tamsui Cheng's Ancient House 李莉安; 林逸農;
    2023-12 應用擴增實境技術設計輔助音樂科聽音之初探研究 凌詣涵; 王怡萱
    2023-12 學習單融入合作學習對大學教育心理學學生學習成效之影響 何俐安
    2023-11-30 Dynamically improving students' learning performance with the awareness of their engagement and performance based on PE chat Kuo, Chin-Hwa; Chung, Chih-Hung
    2023-07-10 Adopting VR technology to assist teaching and learning: preparations and implementations. Wu, C.P.; Wang, Y.H.;
    2023-07-10 A pilot study of using eye-tracking tools for game-based learning material evaluation Wang, Y. H.
    2023-07-10 Developing a game learning material for software practice course. Wang, Y.H
    2023-06-09 A Preliminary Exploration of Schoolchildren's Interest in Maker Courses in Learning New Technology: Taking the AR Eco-Box as an Example Lee, Li-an; Lin, Yi-lung;
    2023-05-12 Research on Maker Technology Acceptance of Integrating Smart Gesture Recognition and Virtual Reality Sensing into Immersive VR Game Interactive Situation House Lin, Yi-Lung; Tseng, Hsin-Yu;
    2023-05-12 Research on Maker technology acceptance of AR glasses with QA game integrated with POE strategy and AI ChatBot assisted ecological environment activities Lin, Yi-Lung; Tseng, Hsin-Yu;
    2023-05-12 利用問題導向教學法提升國中八年級生批判思考能力之研究 鄭宜佳; 陳文禕
    2023-05-12 探討 Kahoot!即時回饋系統對國中九年級學生數學學習成效與 學習動機影響之個案研究 鄭宜佳; 蔡幸珍
    2023-05-12 探討遠距學習融入在職訓練成效之初探研究 劉祐君; 王怡萱
    2023-05-12 5E探究式能源教育課程之教學設計 林昌慶; 徐新逸
    2023-05-12 運用頭戴式虛擬實境結合5E探究式教學於國小觀星課程之教學設計 王琬婷; 徐新逸
    2023-05-12 111年國中教育會考國文科試題分析與趨勢之研究 劉雅萍; 徐新逸
    2023-04 數位教材品質檢核指標之建立──以沉浸式虛擬實境教材為例 郭盈芝; 徐新逸
    2023-03-27 Exploring the Predictors of Teacher Well-Being: An Analysis of Teacher Training Preparedness, Autonomy, and Workload Pan, Hui-Ling Wendy; Chung, chih-hung;
    2023-03-09 5G 新科技VR模式教學成效與學習效益之評估 吳聲毅; 林逸農
    2023-03 Games Applied to Vocabulary Learning: A Bibliometric Analysis on Two Decades of Research Chang, Chiung-sui
    2023-02 Sequential research exploring the effects of ways, timings and modes of using an IRS to facilitate learning in higher education Wang, Y. H.
    2023-01-05 Assessing the Effects of Flow, Social Interaction, and Engagement on Students’ Gamified Learning: A Mediation Analysis Chung, Chih-Hung; Pan, Hui-Ling Wendy
    2022-12-12 The Antecedents of University Students’E-Learning Outcome under the COVID-19 Pandemic: Multiple Mediation Structural Path Comparison Kuo, Yen-Ku; Kuo, Tsung-Hsien;

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