Institute of electrical and electronics engineers (IEEE)
Billiard is one of the most complex games to play in the real world. A player needs to visualize the situation between balls and pockets and to score the ball into the designate pocket by his/her own experience. A billiard robot is developed to imitate the behavior of human beings to play billiard. There are machine vision, decision-making, control and actuating subsystems in the experiment setup. The objective of this paper is to design a decision algorithm for a billiard robot by using grey theory. The results indicate that the decision algorithm work very well in both the simulation and experiment.
Systems, Man and Cybernetics, 2004 IEEE International Conference on, v.6, pp.5350-5355