淡江大學機構典藏:Item 987654321/64045
English  |  正體中文  |  简体中文  |  全文筆數/總筆數 : 62805/95882 (66%)
造訪人次 : 3942623      線上人數 : 981
RC Version 7.0 © Powered By DSPACE, MIT. Enhanced by NTU Library & TKU Library IR team.
搜尋範圍 查詢小技巧:
  • 您可在西文檢索詞彙前後加上"雙引號",以獲取較精準的檢索結果
  • 若欲以作者姓名搜尋,建議至進階搜尋限定作者欄位,可獲得較完整資料
  • 進階搜尋
    請使用永久網址來引用或連結此文件: https://tkuir.lib.tku.edu.tw/dspace/handle/987654321/64045


    題名: Design a PC-CAVE Environment Using the Parallel Rendering Approach
    作者: 惠霖;Huang, J.Y.;Lu, H.C.
    貢獻者: 淡江大學資訊通訊科技管理學系
    關鍵詞: Phase Interface;Cave System;Parallel Phase;Software Approach;Frame Synchronization
    日期: 2005-02
    上傳時間: 2011-10-20 11:34:24 (UTC+8)
    摘要: In this paper, we present a frame synchronization mechanism for a parallel rendering system to create an immersive virtual environment like CAVE. Our goal is to create a synchronized multi-display parallel rendering system built by the PC cluster. We implemented the proposed frame synchronization algorithm in both hardware and software approaches to investigate whether a special hardware is needed for the PC-CAVE architecture. Our experiments show that the hardware approach can achieve more accurate frame synchronization effect but the software approach provides better flexibility in building such a system.
    關聯: D.K. Baik(ed): Systems Modeling and Simulation: Theory and Applications, Lecture Notes in Computer Science 3398, pp.578-588
    DOI: 10.1007/978-3-540-30585-9_65
    顯示於類別:[資訊創新與科技學系] 期刊論文

    文件中的檔案:

    檔案 描述 大小格式瀏覽次數
    Design a PC-CAVE Environment Using the Parallel Rendering Approach.pdf530KbAdobe PDF0檢視/開啟
    index.html0KbHTML195檢視/開啟

    在機構典藏中所有的資料項目都受到原著作權保護.

    TAIR相關文章

    DSpace Software Copyright © 2002-2004  MIT &  Hewlett-Packard  /   Enhanced by   NTU Library & TKU Library IR teams. Copyright ©   - 回饋