题名: | Design a PC-CAVE Environment Using the Parallel Rendering Approach |
作者: | 惠霖;Huang, J.Y.;Lu, H.C. |
贡献者: | 淡江大學資訊通訊科技管理學系 |
关键词: | Phase Interface;Cave System;Parallel Phase;Software Approach;Frame Synchronization |
日期: | 2005-02 |
上传时间: | 2011-10-20 11:34:24 (UTC+8) |
摘要: | In this paper, we present a frame synchronization mechanism for a parallel rendering system to create an immersive virtual environment like CAVE. Our goal is to create a synchronized multi-display parallel rendering system built by the PC cluster. We implemented the proposed frame synchronization algorithm in both hardware and software approaches to investigate whether a special hardware is needed for the PC-CAVE architecture. Our experiments show that the hardware approach can achieve more accurate frame synchronization effect but the software approach provides better flexibility in building such a system. |
關聯: | D.K. Baik(ed): Systems Modeling and Simulation: Theory and Applications, Lecture Notes in Computer Science 3398, pp.578-588 |
DOI: | 10.1007/978-3-540-30585-9_65 |
显示于类别: | [資訊創新與科技學系] 期刊論文
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