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    题名: Design a PC-CAVE Environment Using the Parallel Rendering Approach
    作者: 惠霖;Huang, J.Y.;Lu, H.C.
    贡献者: 淡江大學資訊通訊科技管理學系
    日期: 2005-02
    上传时间: 2011-10-20 11:34:24 (UTC+8)
    摘要: In this paper, we present a frame synchronization mechanism for a parallel rendering system to create an immersive virtual environment like CAVE. Our goal is to create a synchronized multi-display parallel rendering system built by the PC cluster. We implemented the proposed frame synchronization algorithm in both hardware and software approaches to investigate whether a special hardware is needed for the PC-CAVE architecture. Our experiments show that the hardware approach can achieve more accurate frame synchronization effect but the software approach provides better flexibility in building such a system.
    關聯: D.K. Baik(ed): Systems Modeling and Simulation: Theory and Applications, Lecture Notes in Computer Science 3398, pp.578-588
    DOI: 10.1007/978-3-540-30585-9_65
    显示于类别:[資訊創新與科技學系] 期刊論文


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