English  |  正體中文  |  简体中文  |  Items with full text/Total items : 55176/89445 (62%)
Visitors : 10659396      Online Users : 14
RC Version 7.0 © Powered By DSPACE, MIT. Enhanced by NTU Library & TKU Library IR team.
Scope Tips:
  • please add "double quotation mark" for query phrases to get precise results
  • please goto advance search for comprehansive author search
  • Adv. Search
    HomeLoginUploadHelpAboutAdminister Goto mobile version
    Please use this identifier to cite or link to this item: http://tkuir.lib.tku.edu.tw:8080/dspace/handle/987654321/57117

    Title: Role of Worked Examples to Stimulate Learning in a Game
    Authors: 沈俊毅;Shen, Chun-yi;Harold F. O'Neil
    Contributors: 淡江大學教育科技學系
    Date: 2007-11
    Issue Date: 2011-09-12 17:47:39 (UTC+8)
    Publisher: Oxford : Elsevier
    Relation: Computer Games and Team and Individual Learning, pp.185-204
    Appears in Collections:[Graduate Institute & Department of Educational Technology ] Chapter

    Files in This Item:

    File Description SizeFormat

    All items in 機構典藏 are protected by copyright, with all rights reserved.

    DSpace Software Copyright © 2002-2004  MIT &  Hewlett-Packard  /   Enhanced by   NTU Library & TKU Library IR teams. Copyright ©   - Feedback