English  |  正體中文  |  简体中文  |  全文筆數/總筆數 : 62819/95882 (66%)
造訪人次 : 4005327      線上人數 : 505
RC Version 7.0 © Powered By DSPACE, MIT. Enhanced by NTU Library & TKU Library IR team.
搜尋範圍 查詢小技巧:
  • 您可在西文檢索詞彙前後加上"雙引號",以獲取較精準的檢索結果
  • 若欲以作者姓名搜尋,建議至進階搜尋限定作者欄位,可獲得較完整資料
  • 進階搜尋
    請使用永久網址來引用或連結此文件: https://tkuir.lib.tku.edu.tw/dspace/handle/987654321/52773


    題名: A PC Cluster High-Fidelity Mobile Crane Simulator
    作者: 黃俊堯;Huang, Jiung-yao;Gau, Chung-yun
    貢獻者: 淡江大學資訊工程學系
    關鍵詞: Virtual reality;Interactive visual simulation;Cluster;Mobile crane;Motion platform
    日期: 2002-03
    上傳時間: 2010-12-01 10:29:53 (UTC+8)
    出版者: 臺北縣:淡江大學
    摘要: The mobile crane simulator is a project sponsored by Employment and Vocational Training Administration, Council of Labor Affair, Executive Yuan, Taiwan, to build a safe device for training and licensing. This paper presents the principle and mechanism to build a high-fidelity interactive visual simulator on a cluster of PCs. The implemented mobile crane simulator uses the peer-to-peer architecture with the push and pull mechanism to achieve the parallelism among distributed tasks. A distributive simulation socket, called Communication Backbone(CB), is adopted to integrate the functional tasks of the mobile crane simulator in a PC clustering environment. With CB, tasks of the simulated mobile crane are executed as standalone applications and seamlessly communicate with each other through CB. Finally, the system response rate of the implemented mobile crane simulator achieves 16 times per second which is larger than human acceptable perception rate as suggested by the human factors studies.
    The mobile crane simulator is a project sponsored by Employment and Vocational Training Administration, Council of Labor Affair, Executive Yuan, Taiwan, to build a safe device for training and licensing. This paper presents the principle and mechanism to build a high-fidelity interactive visual simulator on a cluster of PCs. The implemented mobile crane simulator uses the peer-to-peer architecture with the push and pull mechanism to achieve the parallelism among distributed tasks. A distributive simulation socket, called Communication Backbone(CB), is adopted to integrate the functional tasks of the mobile crane simulator in a PC clustering environment. With CB, tasks of the simulated mobile crane are executed as standalone applications and seamlessly communicate with each other through CB. Finally, the system response rate of the implemented mobile crane simulator achieves 16 times per second which is larger than human acceptable perception rate as suggested by the human factors studies.
    關聯: 淡江理工學刊=Tamkang journal of science and engineering 5(1),頁7-20
    顯示於類別:[資訊工程學系暨研究所] 期刊論文

    文件中的檔案:

    檔案 大小格式瀏覽次數
    1560-6686_5-1-2.pdf774KbAdobe PDF323檢視/開啟

    在機構典藏中所有的資料項目都受到原著作權保護.

    TAIR相關文章

    DSpace Software Copyright © 2002-2004  MIT &  Hewlett-Packard  /   Enhanced by   NTU Library & TKU Library IR teams. Copyright ©   - 回饋