軟體將比賽所拍攝下來的錄影帶，剪輯出需要分析的片段，再將影像套入電腦程式中， 程式會自動抓出進攻或防守球員的移動軌跡，如此，教練及球員可在最短的時間瞭解影 帶中的戰術變化。除此之外，教練可利用另一套軟體，將正確的攻守反應戰術作一定位， 由球員選擇防守的位置及移動路線，藉此評估該球員對該戰術的認知程度。本計畫的發 展方向主要在於學術的研究及籃球攻防戰術之標準模式的評估分析，除希望可做為教育 訓練的輔助工具外，希望能將資訊科學化的訓練替代土法煉鋼的方式，因此本系統的完 成除了對於學術上有一份貢獻外，更是體育與科技結合最佳表現。The present study aims to develop a simulated system used for teaching and training basketball offensive and defensive strategies. By editing video tapes recorded from live basketball games into desired clips for analysis and storing them into the program, the program will automatically capture tracks of offensive and defensive moves by the basketball players in the video clips, from which basketball coaches and players learn various offensive and defensive strategies within the shortest time. In addition, coaches can, by using another program to position correct offensive and defensive reactions, evaluate players' understanding towards specific tactics from their chosen defensive positions and moves. The direction of the present study focuses on the academic research and the evaluation and analysis of a typical model of basketball offense and defense. The simulated system is expected to become a computerized educational aid to basketball teaching and training and to replace the unscientific and stereotyped system of basketball teaching and training. Therefore, the completion of the simulated system is not only a contribution to the academic research but also a successful connection between sport and technology.