黃幽華; Huang, Yu-Hua
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2012 [教育科技學系暨研究所] 學位論文 -Brenstein, E. (1989). Individual differences that affect the way students approach learning. Learning and Individual Differences, 1, 85–124
Simon, S., Erduran
林鳳儀; Lin, Feng-Yi
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2014 [教育科技學系暨研究所] 學位論文 淡江大學教育科技學系碩士班 陳慶帆; Chen, Ching-Fan 林鳳儀 Lin, Feng-Yi 學習即時回饋系統之設計與發展 The development and design for Learning of Instant Response System 回饋;即時回饋系統;PHP
陳紀璇; Chen, Ji-Syuan
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2013 [教育科技學系暨研究所] 學位論文 on the elearning Science.
Rotter,J.B.(1971). External control and intrtnal control. Psychology Today,5,37-59.
Sally, B.(1996). Reasons for employing
黃靚芬; Huang, Ching-Fen
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2012 [教育科技學系暨研究所] 學位論文 on the fifth graders' social studies 競賽式數位遊戲;社會領域;小組遊戲競賽法;學習成效;contest-based digital game;social studies;Teams-Game-Tournament;learning achievement 社會領域是整
戴大詠; Dai, Da-Yong
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2016 [教育科技學系暨研究所] 學位論文 . Surgical Endoscopy. 7(3), p203-205.
Ssemugabi, S. (2006). Usability Evaluation of a Web-Based-LearningApplication: A Study of Two Evaluation Methods
謝佩涓; Hsieh, Pei-Chuan
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2013 [教育科技學系暨研究所] 學位論文 Program Design: Principles and Procedures(3rd ed.). Needham Heights, MA: Allyn & Bacon..
Poulsen A. A., Ziviani J. M., Cuskely M. (2007). Perceived
林泰君; Lin, Tai-Chun
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2011 [教育科技學系暨研究所] 學位論文 . J. Dean & D. E. Ripley (eds.), Performance improvement pathfinders: Models for organizational learning systems (pp. 65-83). Washington, DC: ISPI.
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連欣欣; Lien, Hsin-Hsin
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2014 [教育科技學系暨研究所] 學位論文 , the application services of e-books have mushroomed. Among them, e-storybooks, like e-books’ use of multimedia technology, provide different learning media
陳佑昇; Chen, Yu-Shen
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2014 [教育科技學系暨研究所] 學位論文 the principles of inclusive education movement, teachers in resource room have
been striving for students with special needs to have equal
吳曜安; Wu, Yao-An
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2013 [教育科技學系暨研究所] 學位論文 , D.B.(1993). Special issue: Creativity in the moral domain. Creativity Research Journal, 6(1&2), 1-200.
Hokanson, B. (2006). Creativity in the design
邱婉芬; Chiu, Wan-fen
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2007 [教育科技學系暨研究所] 學位論文 , and learning results. Detailed report on the design of instructional model “Kinder Egg-creative instruction model” with corresponding instructional
彭素貞; Peng, Su-Chen
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2015 [教育科技學系暨研究所] 學位論文 : Elasevier.
Garris, R., Ahlers, R., & Driskell, J. E. (2002). Games, motivation, and learning: A research and practice model. Simulation & gaming, 33(4
鮑世萍; Pao, Szu-Ping
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2017 [教育科技學系暨研究所] 學位論文 . Curriculum system structure is an effective teaching principles, to achieve good learning results.
6. Long-term intensive remediation teaching is good
吳婉真; Wu, Wan-Chen
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2015 [教育科技學系暨研究所] 學位論文 with the learners about the learningcontent, and the analyses of relevant articles. We would like to understand Life Education in depth and provide
王思捷; Wang, Szu-Chieh
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2016 [教育科技學系暨研究所] 學位論文 . With three-week total of 7 experimental teaching lesson. Studies designed to interface design course content do combine.
Total have four different Class
黎夏君; Lee, Hsia-chun
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2006 [教育科技學系暨研究所] 學位論文 for first grader in an elementary school 生命教育;圖畫書;教學設計;行動研究;Life Education;Picture Books;Instruction Design;Action Research 本研究旨在以圖畫書進行國小一年級生命教育課程設計之行動研究,主要
李孟庭; Lee, Meng-Ting
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2017 [教育科技學系暨研究所] 學位論文 for Task – Based Learning. England: Addison Wesley Longman Limited.
Winsler, A., & Berk, L. E. (1995). Scaffolding Children’s Learning: Vygotsky and Early
黃心怡; Huang, Hsin-yi
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2007 [教育科技學系暨研究所] 學位論文 and learning effects, but promotes creative thinking for it’s diverse design in activities. The creative thinking strategies improve students’ ability
劉珍汝; Liu, Chen-Ru
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2016 [教育科技學系暨研究所] 學位論文 -tournaments teaching method in learning computer software application for students in vocational high school 翻轉教室;小組遊戲競賽教學;電腦軟體應用證照;Flipped Classroom
張俊傑; Zhang, Chun-Chieh
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2012 [教育科技學系暨研究所] 學位論文 Scratch融入數學領域的學生在學習成就延宕測驗表現優於對照組學生。
三、學生對使用Scratch融入數學領域教學給予正面肯定。 The aim of the study is to design and construct a teaching material for learning