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    Results 101-125 of 459.

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    101Web2.0概念應用於數位課程網路學習社群經營機制之探討

    劉怡姍; Liu, I-shan2008
    [教育科技學系暨研究所] 學位論文
    learning profile, observation, interviews, and questionnaire. The survey population in this study was graduate student, teacher, and e-tutor who have

    102國民中小學弱勢學生數位落差現況分析與實施改善策略之研究

    李淑君; Li, Shu-chun2010
    [教育科技學系暨研究所] 學位論文
    students 數位學習;數位落差;資訊教育;E-Learning;Digital Divide;Information and Computer Education 數位科技時代的來臨,藉由網際網路以及傳播媒體,人們得以大量且快速的獲取資訊,但也因資源分配不均及個人背景因素導致數位落差的現象日益嚴重。形成

    103教育科技專業人員專案管理能力分析研究

    陳怡如; Chen, Yi-ru2007
    [教育科技學系暨研究所] 學位論文
    究依據上述之研究結果,對我國大專院校、企業組織以及個人提升專案管理能力之建議。 Due to the fast changing information technology and theory development in teaching and learning, Instructional

    104多媒體示例教學法對增進問題解決能力之成效研究

    蔡蕙君; Tsai, Hui-chun2009
    [教育科技學系暨研究所] 學位論文
    (1), 33-51. Amory, A. (2001). Building an educational adventure game: Theory, design, and lessons. Journal of Interactive Learning Research, 12(2/3

    105網路教學平臺使用效能對學生的心流經驗與學習經驗之影響

    張桇羿; Chang, Ru-Yi2012
    [教育科技學系暨研究所] 學位論文
    Usability Properties in the E-learning Instructional Design Process. International Journal on E-learning, 3,3;ProQuest Education Journals. Liao, L.-F

    106多媒體示例教學對於國中生三角幾何單元的學習成效之研究

    方日升; Fang, Ryh-sheng2009
    [教育科技學系暨研究所] 學位論文
    論文,高雄師範大學數學系,高雄市。 洪有情(2007)。國中數學第四冊。台北市:康軒。 張玲粧(2004)。國中數學引導式e-Learning學習模式與學習成效關係之研究。未出版之碩士論文,靜宜大學資訊管理學系研究所,台中市。 教育部(2001)。中小學資訊教育總藍圖。台北市:教育部。 教育部

    107新進壽險顧問「電話約訪」模擬教材之設計與開發

    王孟潔; Wang, Mengjie2009
    [教育科技學系暨研究所] 學位論文
    by doing: A comprehensive guide to simulations,computer games, and pedagogy in e-learning and other educational experiences. San Francisco: Pfeiffer

    108國小藝術與人文教學資源網站之建置 : 以臺北縣雙和區為例

    呂郁原; Lu, Yu-yuan2006
    [教育科技學系暨研究所] 學位論文
    and humanities learning domain for elementary schools : an example of Shuang Ho district, Taipei county 藝術與人文;教學資源網站;XOOPS;教學設計;Arts and Humanities

    109視覺設計課程對學習者視覺素養影響之個案研究

    陳芝穎; Chen, Chih-ying2009
    [教育科技學系暨研究所] 學位論文
    visual literacy can be improved by training, the purpose of this study was to explore the influence of visual design principles on students’ visual

    110台北市國民小學教師教學設計執行現況之調查研究

    蔡淑惠; Tsai, Shu-hui2005
    [教育科技學系暨研究所] 學位論文
    ’ motivation. Instructional design models can help teachers achieve this goal. However, whether the instructional design models and principles

    111INVESTIGATING TEACHERS’ BACKGROUNDS AND INSTRUCTIONAL PRACTICES
    TO IMPROVE MATHEMATICS TEACHER’S TRAINING PROGRAMS

    鍾志鴻2015-05-01
    [教育科技學系暨研究所] 學位論文
    Member Jeff M. Allen, Interim Chair of Department of Learning Technologies Herman Totten, Dean of the College of Information Mark Wardell, Dean

    112建構輔助十信高中註冊組長電子績效支援系統之研究

    康鳳娥; Kang, Feng-e2007
    [教育科技學系暨研究所] 學位論文
    the Criterion Domain to Include Elements of Contextual Performance. Personnel Selection in Organizations. 71-98. Chandrasekaran, B.(1990). Design Problem Solving

    113WebQuest學習課程在大學生學習成效及學習滿意度之個案研究-以學習風格為核心

    樊修容; Fan, Hsiu-jung2008
    [教育科技學系暨研究所] 學位論文
    . (3) The grades of simulation design homework had positive correlation with blended learning satisfaction. Other research finding included: (1

    114建構數位遊戲式學習教材使用效能評估流程

    吳承峯; Wu, Cheng-feng2010
    [教育科技學系暨研究所] 學位論文
    ).A Handbook of Game Design. London, UK: Kogan. Garris, R., Ahlers, R., & Driskell, J. E. (2002). Games, motivation, and learning: A research

    115技職院校導入數位學習平臺之個案研究

    游瓊雲; You, Chiung-yun2009
    [教育科技學系暨研究所] 學位論文
    education 數位學習;數位學習平台;技職院校;導入階段;E-Learning;Learning Management System;e-learning platform;Vocational Education;Adoption 本研究旨在探討某技職院校導入數位學習平台的過程,本研究透過文獻回顧,瞭解

    116同儕互評導入國中八年級數位作品製作之成效探討

    葉靜秋; Yeh, Ching-Chiu2015
    [教育科技學系暨研究所] 學位論文
    (2012) Project-Based Learning with an Online Peer Assessment System in a Photonics Instruction for Enhancing LED Design Skills. Turkish Online

    117國小高年級學生資訊倫理數位教材之設計與發展

    施懿珊; Shih, Yi-shan2007
    [教育科技學系暨研究所] 學位論文
    淡江大學教育科技學系碩士在職專班 黃雅萍; Huang, Ya-ping 施懿珊 Shih, Yi-shan 國小高年級學生資訊倫理數位教材之設計與發展 The design and development of information ethics e-courseware for K5~K6

    118大學教師對於Moodle教學平臺的關注階層、使用水平及影響因素之研究 : 以北部D大學為例

    劉祐瑋; Liu, Yu Wei2012
    [教育科技學系暨研究所] 學位論文
    (2008)。技職院校導入數位學習平台之個案研究。淡江大學教育科技學 系碩士論文,未出版,台北。 黃玉珍(2005)。數位修練: 20家導入e-Learning的成功企業現身說法。台北: 聯經出版。 黃淑惠(2008)。國小教師創新接受度與運用Blog於教學關注階層之相關研究- 以嘉義市為例。國立屏東教育

    119大學教師與遠距學習單位協同網路課程發展之歷程-以淡江大學為例

    陳緯潔; Chen, Wei-chieh2005
    [教育科技學系暨研究所] 學位論文
    . (1997). Delivering Instruction on the World Wide Web:Overview and Basic Design Principles. Educational Technology, 37(3), 7-15. Thach, E. C., & Murphy

    120同步與非同步遠距教學設計滿意度對遠距學習成效影響之研究 : 以淡江大學為例

    吳少庭; Wu, Shao-Ting2013
    [教育科技學系暨研究所] 學位論文
    and asynchronous instructional design on learning outcome : with an example of Tamkang University 網路輔助教學;同步遠距教學;非同步遠距教學;學習滿意度;學習成效;Internet-assisted course

    121學習共同體融入國小低年級教學對學生問題解決能力影響之行動研究

    林淑娟; Lin, Shwu-Jiuan2014
    [教育科技學系暨研究所] 學位論文
    as the object of study, the researcher designed her team curriculum by Professional Learning Community (PLC), chose Grade 1 Life domain curriculum

    122The knots and bolts of telecollaboration : research and challenges in tasks design faced by a public primary EFL teacher in Taipei

    戴利真; Tai, Marie Li-Chen2011
    [教育科技學系暨研究所] 學位論文
    learning. Banados, E. (2006). A blended-learning pedagogical model for teaching and learning EFL successfully through an online interactive

    123行動科技融入濕地生態專題學習之學習成效

    李容萱; Lee, Jung-Hsuan2011
    [教育科技學系暨研究所] 學位論文
    of Art and Design Helsinki, Finland. Koohang, A., Riley, L., Smith, T., & Schreurs, J. (2009). E-learning and constructivism: From theory

    124運用互動式電子白板於國小四年級數學領域教學之研究

    陳秀雯; Chen, Hsiu-wen2009
    [教育科技學系暨研究所] 學位論文
    . There was significant difference on student’s learning attitude of affective domain between the two groups. 3. The learning results of students in experimental group

    125大專院校線上助教之教學效能、學校支援與資訊素養之關係研究

    張巧伶; Chang, Chiao-Ling2014
    [教育科技學系暨研究所] 學位論文
    a successful e-Learning? An empirical investigation of the critical factors influencing learner satisfaction. Computers & Education , 50(4) ,1183–1202


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