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    Results 161-170 of 236.

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    161Scratch程式語言教材設計與發展 : 以國一數學直角座標及直線方程式為例

    張俊傑; Zhang, Chun-Chieh2012
    [Graduate Institute & Department of Educational Technology ] Thesis
    for "cartesian coordinate system" and "line equation" course 程式語言學習;平面直角座標;問題解決能力;Scratch;programming learning;Cartesian Coordinate System;problem solving

    162國小五年級學童參與英語電子繪本專題學習之研究

    莊璧瑋; Chuang, Pi-Wei2012
    [Graduate Institute & Department of Educational Technology ] Thesis
    learning for 5th grade elementary school students 專題式導向學習;英語電子繪本;行動研究;Project-Based Learning;English E-Picture Book;Action Research 全世界在資訊科技發展快速的衝擊之下,對於數位原生

    163工作投入和數位學習滿意度對工作績效影響之研究 : 以財產保險之總公司內勤人員為例

    鐘偲芸; Chung, Szu-Yun2013
    [Graduate Institute & Department of Educational Technology ] Thesis
    淡江大學教育科技學系碩士在職專班 何俐安 鐘偲芸 Chung, Szu-Yun 工作投入和數位學習滿意度對工作績效影響之研究 : 以財產保險之總公司內勤人員為例 Study of the effect of job involvement and e-learning satisfaction

    164運用行動載具融入合作學習策略於八年級美術課之行動研究 : 以臺北市某都會型國中為例

    陳佩芬; Chen, Pei-Fen2013
    [Graduate Institute & Department of Educational Technology ] Thesis
    with cooperative learning strategies in the eighth graders' arts lessons : with an example of urban junior high school in Taipei City 合作學習;美術教育;動漫畫課程;行動研究

    165運用後設認知學習策略融入遊戲式教學提升國中英語補救教學成效之行動研究

    楊逸雲; Yang, I-Yun2013
    [Graduate Institute & Department of Educational Technology ] Thesis
    淡江大學教育科技學系數位學習在職專班 黃雅萍 楊逸雲 Yang, I-Yun 運用後設認知學習策略融入遊戲式教學提升國中英語補救教學成效之行動研究 Action research on the use of metacognitive learning strategies integrated

    166結合電子白板與後設認知策略以促進低成就國中學生數學學習之研究

    李宗昇; Lee, Tzong-Sheng2014
    [Graduate Institute & Department of Educational Technology ] Thesis
    under-achieved junior high school students' mathematics learning 電子白板;後設認知;後設認知策略;數學學習;Integrating Whiteboard;Metacognition;Metacognitive Strategies

    167數位遊戲融入教學設計之研究 : 以高中公民「經濟與永續發展」主題為例

    李若薇; Lee, Jo-Wei2014
    [Graduate Institute & Department of Educational Technology ] Thesis
    淡江大學教育科技學系數位學習在職專班 陳慶帆; Chen, Ching-fan 李若薇 Lee, Jo-Wei 數位遊戲融入教學設計之研究 : 以高中公民「經濟與永續發展」主題為例 The study of digital game-based learning in the "economy

    168問題導向學習在國小本土教育應用之行動研究

    紀宏翰; Chi, Hung-Han2014
    [Graduate Institute & Department of Educational Technology ] Thesis
    淡江大學教育科技學系數位學習在職專班 高熏芳 紀宏翰 Chi, Hung-Han 問題導向學習在國小本土教育應用之行動研究 An action research on applying problem-based learning in local education

    169大臺北地區國小教師創新接受度與行動學習融入教學關注階層之相關研究

    郭璟儀; Kuo, Chin-I2014
    [Graduate Institute & Department of Educational Technology ] Thesis
    in mobile-learning into instruction for elementary school teachers in Taipei area 國小教師;行動學習;創新接受度;關注階層;Elementary School Teachers;m-learning;Innovativeness

    170以科技接受模式探討國中教師以數位學習在職進修之意向之研究

    楊桂卿; Yang, Kuei-Ching2014
    [Graduate Institute & Department of Educational Technology ] Thesis
    ' intention for professional development program via eLearning 科技接受模式;數位學習;在職進修;Technology Acceptance Model;Digital Learning;Service Training 本研究以「科技接受模式」為基礎,探


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