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    Results 1-8 of 8.

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    1案例式網路教學教材之發展 : 以產物保險理賠教材為例

    金文華; Chin, Wen-Hua2016
    [Graduate Institute & Department of Educational Technology ] Thesis
    =AFQjCNEtc-7oDou3ubFeSPQQrGeS8RFfRg Patricia L. S. Tillman J. R. (2005). Instructional Design 3rd edition. New Jersey Rackler, A. (2011). Rapid e-learning simulation training

    2遠距教學電腦實作課程設計與發展

    張雅萍; Chang, Ya-Ping2016
    [Graduate Institute & Department of Educational Technology ] Thesis
    淡江大學教育科技學系數位學習在職專班 陳慶帆 張雅萍 Chang, Ya-Ping 遠距教學電腦實作課程設計與發展 The design and development of computer practical course in distance learning 遠距教學;練習教學法;專題

    3教學平台輔以合作學習教學法對程式語言學習成效之影響 : 以離島某高中為例

    楊素菀; Yang, Su-Wan2015
    [Graduate Institute & Department of Educational Technology ] Thesis
    with cooperative learning strategy. The research adopted the pretest-posttest nonequivalent-group design, randomly selecting four 2nd grade classes in an offshore

    4合作策略閱讀教學對離島國中生閱讀西洋少年小說能力與態度效益研究

    陳穎文; Chen, Ying-Wen2015
    [Graduate Institute & Department of Educational Technology ] Thesis
    ). Reading Outcomes for Students with and Without Learning Disabilities in General Education Middle School Content Area Classes. Learning Disability

    5虛擬實境4D情境式學習對高中生英文學習之影響

    陳曉瑩; Chen, Shiau-Ying2017
    [Graduate Institute & Department of Educational Technology ] Thesis
    objectives (The classification of educational goals): Handbook 1: Cognitive domain. London: Logman. Brown, A. L. (1992). Design experiments: Theoretical

    6以認知策略為核心之遊戲設計與成效探究

    莊雅涵; Chuang, Ya-Han2016
    [Graduate Institute & Department of Educational Technology ] Thesis
    effectiveness 遊戲設計;桌上遊戲;認知策略;覆述策略;組織策略;精緻化策略;學習成效;game design;board game;Cognitive strategies;Rehearsal;Elaboration;Organization;Learning Effectiveness

    7宜蘭縣國民中學教師專業學習社群運作及對其教師教學效能影響之探討

    許智涵; Hsu, Chih-Han2015
    [Graduate Institute & Department of Educational Technology ] Thesis
    middle level. Yet the community barriers were perceived low. (3) the content of professional learning community showed a significant and positive effect

    8Kinect體感遊戲提升幼童動作教育的認知發展能力成效之研究

    王志成; Wang, Chih-Cheng2015
    [Graduate Institute & Department of Educational Technology ] Thesis
    by Kinect motion sensing game 動作教育;體感遊戲;感覺統合;學習療法;Motion Sensing Game;Sensor Intergration;Learning Therapy;Kinect 這些年來許多學者投入大量的研究力量,探討如何通過一些訓練的技巧或方式來增進兒童認知


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