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    1數位教材中情意領域教學設計原則之探討與應用

    楊德思; Yang, Te-szu2007
    [Graduate Institute & Department of Educational Technology ] Thesis
    淡江大學教育科技學系碩士在職專班 徐新逸; Shyu, Hsin-yih 楊德思 Yang, Te-szu 數位教材中情意領域教學設計原則之探討與應用 Investigation and application of e-learning content design principles

    2結構模糊的問題解決知識類型之數位教材教學設計原則之探討與應用

    劉心筠; Liu, Hsin-yun2008
    [Graduate Institute & Department of Educational Technology ] Thesis
    淡江大學教育科技學系碩士班 徐新逸; Shyu, Hsin-yih 劉心筠 Liu, Hsin-yun 結構模糊的問題解決知識類型之數位教材教學設計原則之探討與應用 Investigation of e-learning content design principles in the ill

    3以問題解決導向數位學習遊戲探究國小學生認知能力

    蘇惠玉; Su, Hui-yu2008
    [Graduate Institute & Department of Educational Technology ] Thesis
    ” and the instructional design principles and process. With a group of game development team, we create an experimental game called William Adventure. Eight learning

    4情意領域教學設計原則對學習成效之影響:以時間管理數位教材為例

    古翠雲; Ku, Tsui-yun2008
    [Graduate Institute & Department of Educational Technology ] Thesis
    domain on learning achievement, by use e-learning content principles in the affective domain (PEARIE mode) and systematized instructional design procedure

    5Bloom認知與技能教育目標應用於Rapid e-Learning Tools分析與製作數位教材流程與設計原則研究

    黃永欣; Huang, Yung-hsin2010
    [Graduate Institute & Department of Educational Technology ] Thesis
    the procedure and design principle of e-learning materials for using rapid e-learning tools Bloom教育目標分類;快速數位學習;快速數位學習工具;教學設計;Bloom’s taxonomy;Rapid e

    6以「虛擬實驗室」數位教材發展國中「牛頓第二運動定律」課程之設計與研究

    莊淑娟; Chuang, Shu-Chuan2016
    [Graduate Institute & Department of Educational Technology ] Thesis
    '' understanding and learning experiences. All of these can be references for future application of using virtual reality in a course design. Based

    7數位教材中事實與概念學習結果之訊息設計原則研究

    廖珮如; Liao, Pei-lu2005
    [Graduate Institute & Department of Educational Technology ] Thesis
    of principles. This result suggested those 6 items may be used as design principles for other learning domain. This study is important because the result

    8以科技接受模式探討國中教師以數位學習在職進修之意向之研究

    楊桂卿; Yang, Kuei-Ching2014
    [Graduate Institute & Department of Educational Technology ] Thesis
    豐原市為例。東海大學,台中市。 陳年興、楊錦潭(2006)。數位學習理論與實務。台北市:碩博文化。 陳明(2007)。數位學習(E-learning)的介紹。取自:   http://book.sir.com.tw/mz/cnt/mzd_27/mzd_27_1.pdf 陳惠珍(2003)。嘉義

    9影響訓練評鑑實施因素之個案研究

    馮巧芬; Frong, Chiao-fen2006
    [Graduate Institute & Department of Educational Technology ] Thesis
    淡江大學教育科技學系碩士在職專班 何俐安; Ho, Li-an 馮巧芬 Frong, Chiao-fen 影響訓練評鑑實施因素之個案研究 The investigation of factors affecting the implementation of training

    10網路課程教材之設計與發展─以「數位音訊處理」課程為例

    趙倩筠; Chao, Chien-yun2007
    [Graduate Institute & Department of Educational Technology ] Thesis
    of learning environment, and it also promotes e-learning become a tool to integrate and support higher technology and learning strategies design. According

    11應用使用者測試與啟發式評鑑於提升網站使用效能之探討

    王薇婷; Wang, Wei-ting2009
    [Graduate Institute & Department of Educational Technology ] Thesis
    and usability, this study provided suggestions for revision according to interface design principles compiled by the researcher and 5 definition components

    12淡江大學教育科技系數位學習碩士在職專班之方案評鑑

    呂紹瀚; Lu, Shao-han2009
    [Graduate Institute & Department of Educational Technology ] Thesis
    , instructional design, equipment and resource, instructional staff and provided services, faculty, as well as the effect of participating the e-learning

    13技能領域數位學習教材使用效能評鑑量表建構之研究

    紀佳妮; Chi, Chia-ni2009
    [Graduate Institute & Department of Educational Technology ] Thesis
    in psychmotor domain 使用效能、數位學習、技能領域、德懷術;usability, E-Learning, Psychmotor domain, Delphi technique 近年來國內外大力推動以數位學習的方式進行訓練,電腦技能領域之數位教材開發需求累增, 使用效能意旨使用者介

    14概念與程序內容之「對應教學策略之圖像呈現原則」探討與應用

    陳琬如; Chen, Wen-ju2006
    [Graduate Institute & Department of Educational Technology ] Thesis
    & Sons. Muthukumar, S.L.(2004). Analysis and Design of an E-learning Model for Organizational Excellence and Versatility. Interpersonal Computing

    15數位內容教學設計師專業職能研究

    李信賢; Li, Hsin-hsien2007
    [Graduate Institute & Department of Educational Technology ] Thesis
    the role for analyzing and designing learning materials. This research analyzes professional competency of E-Content Instructional Designer

    16技能領域數位學習教學設計原則與模式

    陳怡真; Chen, Yi-chen2007
    [Graduate Institute & Department of Educational Technology ] Thesis
    淡江大學教育科技學系碩士班 徐新逸; Shyu, Hsin-yih 陳怡真 Chen, Yi-chen 技能領域數位學習教學設計原則與模式 E-learning content design principles and models in the psychomotor skill

    17網路課程教材之設計與發展-以生命教育課程為例

    莊舒涵; Chuang, Shu-han2005
    [Graduate Institute & Department of Educational Technology ] Thesis
    育資料與研究,39,49-52。 張淑萍(2004)。當教學設計遇上e-learning。2004年9月25日,資策會: http://www.elearn.org.tw/NR/exeres/02A76568-7FD1-4BEB-8F8A-FDEC84DF337C.htm 資策會教育訓練處講師群著

    18企業委製數位教材開發之個案研究

    徐明慧; Hsu, Ming-hui2007
    [Graduate Institute & Department of Educational Technology ] Thesis
    數位學習;教學設計;委製數位教材;E-Learning;Instructional Design;Custom Content;Custom Courseware;e-learning Material 近年來由於網路科技的突飛猛進,e-Learning已成為許多企業執行教育訓練的策略之一。作者於

    19數位學習視覺化平臺介面設計研究

    劉哲瑄; Liu, Zhe-hsuan2010
    [Graduate Institute & Department of Educational Technology ] Thesis
    淡江大學教育科技學系碩士班 李世忠; Lee, Shih-chung 劉哲瑄 Liu, Zhe-hsuan 數位學習視覺化平臺介面設計研究 Design of visual interface for LMS system 數位學習;學習管理平台;介面設計;E-Learning;Learning

    20應用ARCS動機教學策略於網路教學平臺之行動研究

    謝鎔襄; Hsien, Jung-Hsiang2011
    [Graduate Institute & Department of Educational Technology ] Thesis
    , learning, and instruction,vol.4:Conative and affective process analyses (pp.223-253). Hilisdale, NJ:Lawrence Eribauni Associates. Mayer, R, E.(2001

    21概念與原則之學習內容融入網路教學平臺策略性教學工具發展之探討

    林士傑; Lin, Shi-chieh2007
    [Graduate Institute & Department of Educational Technology ] Thesis
    on LMS, it based on the knowledge of conception and principle. Different types of learning content, such as conveying instruction through network

    22行動遊戲教材之發展與評鑑研究

    陳似瑋; Chen, Szu-wei2009
    [Graduate Institute & Department of Educational Technology ] Thesis
    ) to summarize the “Instructional design principles of mobile game-based learning” for instructional designers designing their material; (2) to design

    23數位學習教學平台視覺介面之設計與發展

    葉盈秀; Yeh, Ying-hsiu2006
    [Graduate Institute & Department of Educational Technology ] Thesis
    To learning content management system. Training, 41(11), 33-37. Head, A. J. (1997). A question of interface design : how to online service GUIs measure up

    24企業Rapid e-Learning教材設計發展之模式建構

    吳芳瑜; Wu, Fang-yu2009
    [Graduate Institute & Department of Educational Technology ] Thesis
    training Rapid e-Learning;數位教材設計發展模式;數位教材;Rapid e-Learning;e-learning content design and development model;e-learning content 近年來政府投入大量的經費致力推動國內數位學習產業的發

    25數位學習使用效能測試實驗室功能之需求評估

    張書寧; Chang, Shu-ning2009
    [Graduate Institute & Department of Educational Technology ] Thesis
    design survey, and competitions analysis. All fields in e-learning have no obvious variation about the needs of functions. Only learner evaluation

    26公部門數位學習成效評鑑指標建構之研究

    羅百萱; Lo, Pai-hsuan2008
    [Graduate Institute & Department of Educational Technology ] Thesis
    “the benefits induced by e-learning”, “the cost induced by e-learning”. Based on the results, suggestions on the application of the evaluation

    27The design and implementation of a blended English reading course in higher education

    王士豪; Wang, Shi-hao2006
    [Graduate Institute & Department of Educational Technology ] Thesis
    ). Instructional Design (3 ed.). Hoboken, NJ: John Wiley & Sons, Inc. Rossett, A. (ed.) (2002). The ASTD E-Learning Handbook. New York: McGraw-Hill

    28問題解決能力、自我效能、合作學習滿意度與學習成效關聯性之研究 : 以淡江大學教育科技學系專題導向課程為例

    藍雅芸; Lan, Ya-Yun2016
    [Graduate Institute & Department of Educational Technology ] Thesis
    and Design Education, 19(3), 289-307. Blumenfeld, P. C., Soloway, E., Marx, R. W., Krajcik, J. S., Guzdial, M., & Palincsar, A. (1991). Motivating Project

    29網路教學平臺使用者介面評估指標發展之研究

    劉岳旻; Liu, Yueh-min2008
    [Graduate Institute & Department of Educational Technology ] Thesis
    and preventing technological barriers. According to the five interface design principles, a four (platform management, learning management, learning activities

    30「華語文數位教學設計」數位學習課程設計與發展

    蔡佳芸; Tsai, Chia-yun2010
    [Graduate Institute & Department of Educational Technology ] Thesis
    淡江大學教育科技學系碩士班 徐新逸 蔡佳芸 Tsai, Chia-yun 「華語文數位教學設計」數位學習課程設計與發展 The design and development of “Chinese language e-learning instructional design course

    31結合LAMS系統建置協作學習教學方式之流程模組應用於Moodle教學平臺

    周登輝; Chou, Teng-hui2012
    [Graduate Institute & Department of Educational Technology ] Thesis
    step by step define questions directly against the teaching theme, design the course, and apply the e-learning platform; Finally accomplish a teaching

    32線上學習教師訓練教學環境之設計

    連士傑; Lien, Shih-chieh2006
    [Graduate Institute & Department of Educational Technology ] Thesis
    design elements and strategies were used and how they were implemented in relation to current e-learning environment. 2006 中文部分 Roger C.S (2002). World

    33情境教學融入性別平等教育課程對國中生學習成效之研究

    丁珮怡; Ding, Pei-Yi2014
    [Graduate Institute & Department of Educational Technology ] Thesis
    淡江大學教育科技學系數位學習在職專班 徐新逸; Shyu, Hsin-yih 丁珮怡 Ding, Pei-Yi 情境教學融入性別平等教育課程對國中生學習成效之研究 Investigation on learning outcomes with integrating situational

    34數位學習平台使用性評估之研究 : 以教育部數位學習服務平台為例

    劉子晏; Liu, Tzu-Yen2015
    [Graduate Institute & Department of Educational Technology ] Thesis
    method toolbox. Retrieval August 4, 2014,from http://usability.jameshom.com/ Huffaker, D. A.(2003). The e-Learning Design Challenge Technology, models

    35國小二年級實施品格教育教學之行動研究:以「禮貌」及「自律」為主題

    楊淑馨; Yang, Shu-hsin2008
    [Graduate Institute & Department of Educational Technology ] Thesis
    of discrimination, concept and rule learning of cognitive domain. (2) After the classes, students significantly improve their learning outcomes

    36摘要策略融入國小社會學習領域學習成效之研究

    陳慶琪; Chen, Ching-Chi2015
    [Graduate Institute & Department of Educational Technology ] Thesis
    淡江大學教育科技學系碩士在職專班 徐新逸 陳慶琪 Chen, Ching-Chi 摘要策略融入國小社會學習領域學習成效之研究 Investigation on learning effects of summary-strategies integrated into the social

    37應用複雜學習教學設計於傳統教學與線上教學學習成效之研究

    張大明; Chang, Ta-ming2010
    [Graduate Institute & Department of Educational Technology ] Thesis
    , L. (2005). Four-Component Instructional Design Model:Multimedia Principles in Environments for Complex Learning. In The Cambridge handbook

    38「行為事例面談」技巧之數位課程設計與發展之研究

    趙可達; Chao, Ko-da2006
    [Graduate Institute & Department of Educational Technology ] Thesis
    (BEI) e-learning course 行為事例面談技巧之數位課程設計與發展之研究 行為事例面談;鷹架學習;情境模擬;設計發展研究法;數位學習;Behavioral event interview;scaffolding;Scenario-based e-learning;Design

    39語音媒體訊息設計原則應用於故事教學之研究

    林思嘉; Lin, Sz-jia2009
    [Graduate Institute & Department of Educational Technology ] Thesis
    淡江大學教育科技學系碩士班 徐新逸; Shyu, Hsin-yih 林思嘉 Lin, Sz-jia 語音媒體訊息設計原則應用於故事教學之研究 A study of message design principles for story-based audio instructional

    40數位模擬教材之評鑑以「職場禮儀模擬訓練教材」為例

    曾瑋珮; Tzeng, Wei-pei2006
    [Graduate Institute & Department of Educational Technology ] Thesis
    on a simulation e-learning courseware “Office Etiquette.” The evaluation criteria were based on Principles of e-Learning Courseware Quality

    41情境模擬教學應用於軟性技能課程學習成效之研究

    戴婉如; Tai, Wan-Ju2012
    [Graduate Institute & Department of Educational Technology ] Thesis
    -experimental design: experimental group for situational simulation teaching, control group for lecture teaching, and take t- test analyze the learning

    42數位學習介面設計網路課程教材之發展

    陳雅雯; Chen, Yea-wen2005
    [Graduate Institute & Department of Educational Technology ] Thesis
    淡江大學教育科技學系碩士班 李世忠; Lee, Shih-chung 陳雅雯 Chen, Yea-wen 數位學習介面設計網路課程教材之發展 E-learning courseware development for interface design 網路教學;課程教材;介面設計;web

    43視訊媒體訊息設計原則應用於數位說故事

    吳嘉軒; Wu, Chia-Hsuan2013
    [Graduate Institute & Department of Educational Technology ] Thesis
    淡江大學教育科技學系數位學習在職專班 李世忠 吳嘉軒 Wu, Chia-Hsuan 視訊媒體訊息設計原則應用於數位說故事 Application of video message design principles for digital storytelling 視訊媒體;訊息設計;數位說故事

    44APP融入差異化教學對英語學習成效影響之行動研究

    杜芳儀; Tu, Fang-Yi2017
    [Graduate Institute & Department of Educational Technology ] Thesis
    into differentiated instruction on students' english learning App;差異化教學;學習成效;Application;differentiated instruction;Learning effect 現今數位科技的日新月異與普及化,讓學生接觸英語的管道非常多元化,對學習產

    451~6年級數學學習路徑與學習內容之分析研究

    吳聖煒; Wu, Sheng-wei2007
    [Graduate Institute & Department of Educational Technology ] Thesis
    ). The conditions of learning(3rd ed). (New Work). Gagne'', R. M., &Briggs,L.j. (1979). Principles of instructional design(2nd ed.). (New York). Gagne, R. (1985

    46大專院校生數位學習準備度指標之建立

    黃美蘭; Huang, Mei-lan2008
    [Graduate Institute & Department of Educational Technology ] Thesis
    . For the teachers, then, they can assess students’ e-learning readiness, on teaching and curriculum planning. For the design of teaching materials and course

    47Cyberfun互動回饋學習系統對於國小四年級學生英語聽說活動成效之行動研究

    李中丹; Lee, Chung-Tan2017
    [Graduate Institute & Department of Educational Technology ] Thesis
    and Practice in Language Studies, 6(11), 2061-2067. Banados, E (2006) A blended-learning pedagogical model for teaching and learning EFL successfully

    48案例式網路教學教材之發展 : 以產物保險理賠教材為例

    金文華; Chin, Wen-Hua2016
    [Graduate Institute & Department of Educational Technology ] Thesis
    =AFQjCNEtc-7oDou3ubFeSPQQrGeS8RFfRg Patricia L. S. Tillman J. R. (2005). Instructional Design 3rd edition. New Jersey Rackler, A. (2011). Rapid e-learning simulation training

    49大專院校線上教師職能分析與教學專業發展需求評估

    黃美羚; Huang, Mei-ling2005
    [Graduate Institute & Department of Educational Technology ] Thesis
    instruction for more than three years and had been conducted several research in e-Learning domain, were invited. For the questionnaire part

    50行動學習數位遊戲之設計發展

    施竣詔; Shih, Chun-chao2007
    [Graduate Institute & Department of Educational Technology ] Thesis
    淡江大學教育科技學系碩士班 施如齡; Shih, Ju-ling 施竣詔 Shih, Chun-chao 行動學習數位遊戲之設計發展 The design and development of digital game for mobile learning 行動學習;數位遊戲;遊戲學習


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