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    Title: 建構結合隨適運算相關技術之戶外遊戲式學習環境
    Other Titles: Developing the outdoor game-based learning environment by using ubiquitous technologies
    Authors: 楊明喆;Yang, Ming-jhe
    Contributors: 淡江大學資訊工程學系碩士班
    施國琛;Shih, Timothy K.
    Keywords: 隨境遊戲;混搭;地理資訊系統;全球定位系統;遊戲式學習;Pervasive game;Mash-ups;GIS;GPS;GBL
    Date: 2009
    Issue Date: 2010-01-11 06:02:37 (UTC+8)
    Abstract: 戶外體驗的遊戲能夠透過與真實世界的互動讓學習者在遊戲過程中學習到知識,並且激發學習者自我學習與觀察的能力;本研究提出基於網頁介面之模組化的戶外遊戲式學習系統,該系統包含遊戲式學習環境與課程編輯工具。在遊戲式學習的遊戲模式中,主要採取類似大地尋寶(Treasure Hunter)的遊戲架構,藉由結合即時的線上地理資訊系統(Web GIS),如Google Maps,並與全球定位系統(GPS)及無線網路,讓學習者得以在戶外的透過地理資訊的混搭(Mash-ups)來取得即時的資訊。此外學習者可以在課程結束後透過網頁來後取得課後的回顧,藉由這個機制來瞭解到學習過程中所經過的路徑、回答問題的得分等等資訊;編輯者也可以透過的網頁介面所建構之課程編輯系統來編輯符合本系統環境的課程。我們希望這個戶外遊戲式學習環境能夠更有助於學習者在學習戶外活動課程上得以獲得更多的知識,以及簡化編輯者在編撰遊戲式學習的課程活動上的複雜度。
    The outdoor experience game could help learner to learn the course knowledge by interact with real world learning activities. And inspired learners to learn self-interest and extended desire. We proposed the web-based outdoor experience game-based learning system which includes game-based learning environment and related course authoring tools. The gameplay learning behavior will be similar as treasure-hunt. We provided real time information of game through geographical visualization displaying by integrate the Geography Information System (GIS), Global Position System (GPS), wireless technology and UMPC/EeePC/Notebook platform. Not only learners could get current game mission situation and related learning results after finishing their game-based learning activities but course editors also could utilize the related course authoring easily to develop such kind of course content. We hope this game-based learning system could be more helpful and useful for learners/ course editors in learning/developing behavior in this kind of game-based learning environment.
    Appears in Collections:[資訊工程學系暨研究所] 學位論文

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