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    Please use this identifier to cite or link to this item: https://tkuir.lib.tku.edu.tw/dspace/handle/987654321/35023


    Title: Constructing SCORM compliant multimedia courses on hard-copy books
    Other Titles: 建構SCORM相容多媒體課程於紙本書籍中之學習
    Authors: 王德華;Wang, Te-hua
    Contributors: 淡江大學資訊工程學系博士班
    施國琛;Shih, Timothy K.
    Keywords: 遠距教學;數位學習;SCORM;課程編輯系統;人機互動;普及式學習;Distance Learning;E-Learning;SCORM;Authoring Tool;Human-Computer Interaction;Pervasive Learning
    Date: 2007
    Issue Date: 2010-01-11 05:55:16 (UTC+8)
    Abstract: 共享內容物件參考模型(Sharable Content Object Reference Model, SCORM)定義了在遠距教學中所使用的教材內容規範,並且記錄學習者之學習活動歷程。近年來,SCORM被廣泛地應用於數位學習與遠距教學領域中不同類型系統的開發與建置,如課程編輯系統、線上學習管理系統以及教材內容管理系統中,以提供使用者及系統開發者更具標準化的參考依據。

    就現有的數位學習環境而言,可供學習者進行學習活動的系統大部分皆基於多媒體或網路相關技術所建構而成,並以個人電腦或行動裝置等數位化學習載具,負責將相關課程呈現於學習者端。然因考量傳統的學習模式大多仍為基於紙本書籍之學習活動,因此,在本論文中,我們提出了一新型態之學習環境,讓學習者能於紙本書籍上結合多樣性之數位學習裝置進行符合SCORM標準之課程閱讀與學習行為,我們稱之為「Hard SCORM」學習環境。在我們提出的Hard SCORM學習環境中,使用了具備文字辨識功能的筆式裝置作為連結紙本書籍與數位資源之間的橋樑,稱之為「Hyper Pen」。因此,學習者可透過傳統紙本教科書進行學習活動,並獲取相關的數位學習資源。而關於學習內容製作部分,我們開發了一套課程編輯系統,提供教學者能快速的製作符合SCORM標準之課程,而這些教材內容不但可於一般數位化的學習平台呈現外,亦可以紙本書籍的方式予以呈現。

    為了讓Hyper Pen及後端的學習管理系統能達到訊息溝通的目的,在本論文中,我們定義了不同性質的Hard SCORM標籤,用以呈現相關之數位學習資源及課程內容互動性於紙本書籍中。這些Hard SCORM標籤可透過前述之課程編輯系統印製於紙本書籍的字裡行間中,讓學習者透過Hyper Pen進行辨識,並結合多樣化之電子式學習載具呈現相關數位學習資源,進而達到將實體文件中的資訊與數位世界的資訊相互連結。而為有效管理學習者於紙本書籍中之學習行為,我們提出了一個基於有限狀態機概念之學習規範機制,稱為Hard SCORM Machine (HSM)以進行紙本書籍中之學習行為規範,其包含了學習行為規則的定義以及相對應的系統回應動作。因此,學習者可在不失去閱讀紙本上的舒適性與參考資料的豐富性上取得一個平衡點,而這些學習行為也將滿足SCORM所定義出的學習模式。
    The Sharable Content Object Reference Model (SCORM) includes a representation of distance learning contents and a behavior definition of how users should interact with the contents. The reference model is widely used in the development of authoring tools, learning management systems, and content repositories for the e-Learning community.

    Up to now, most e-Learning systems have been based on multimedia and Web technologies on electronic learning platforms, such as personal computers and handheld devices. We take a further step to advance the field by implementing a pervasive learning environment which enables learners to read SCORM-compliant hard-copy textbooks using multimodal multimedia devices. The pervasive learning environment with SCORM-compliant hard-copy textbooks is called “Hard SCORM” learning environment, which employs a pen-like OCR device (called Hyper Pen) as an input mechanism to affiliate the physical world of printed pages and the virtual world of computers. With respect to the learning contents for supporting such learning environment, an efficient authoring tool was developed for serving the generation and consistency of learning contents while being applied to the multimodal learning devices with different layouts.

    Some specific tags were defined to specify the corresponding information or interactions that can not be performed in the hard-copy books. These tags can be printed in SCORM-compliant textbooks and recognized by Hyper Pen for the navigation control. A computer, a PDA, or a cellular phone can be used for supervising the user learning behavior using the Hard SCORM Machine (HSM). The HSM is based on the concept of Finite State Machine and contains a formal definition of the functionalities and system response actions. Therefore, learners can read hard-copy textbooks in a traditional manner while the process of reading conforms to the SCORM specification.
    Appears in Collections:[資訊工程學系暨研究所] 學位論文

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