淡江大學機構典藏:Item 987654321/34720
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    Title: 身體、空間與地景的第二皮層
    Other Titles: Second skins of body, space & landscape
    Authors: 蔡佩樺;Tsai, Pei-hua
    Contributors: 淡江大學建築學系碩士班
    陳珍誠;Chen, Chen-cheng
    Keywords: 皮層;服裝;介面;互動;彈性;柔軟;虛擬;Skin;Dress;Interface;Interaction;Resilience;Soft;Virtual Reality
    Date: 2008
    Issue Date: 2010-01-11 05:32:15 (UTC+8)
    Abstract: 環顧我們所居住的空間與環境,都市因為制式化的發展而變得僵硬,都市水泥叢林堅硬的空間質感的表面,不只難以產生的空間辨識性與特殊性,同時使得整個環境缺少了產生可以與人互動的特性。因為空間的骨架是非常難以改變的,因此本研究希望透過對於在外在皮層的改變,試圖消解都市空間的單調性。

      本研究希望藉由人體的第二皮層(也就是服裝)所帶來的啟發,希望藉由服裝設計吸引人們不同設計概念中,汲取一些有趣的想法轉換到空間與建築之中。藉由這樣的轉換,讓我們了解到空間的第二層表皮設計的可能性,及其所需要藉用的技術及材質,同時又可將這些技巧轉換到建築或是都市地景當中。藉由這樣一個皮層更替的動作,我們可以類比成服裝因應人體不同需求所做的改變。建築的皮層亦可因應需求或環境改變做出不同的表面處理,正如同為空間穿上衣服這樣的披覆動作。

      本研究在此主要分成四個部份:第一個部份是以人體與第二皮層為主軸,嘗試單純的討論布料與人體之間的互動關係以了解主體與依附體的關係;第二部份嘗試將服裝過渡到空間當中,藉由從服裝設計這樣的領域為出發,將服裝轉換成空間中所需要的表皮及感覺;第三部份則是藉由設計一個服裝設計師的展示空間來傳達建築空間當中的第二層表皮設計;最後,將上述的表皮狀態加以融合,設計一系列在都市之中的地景裝置,藉由這些裝置的互動性,讓都市產生穿脫感,進而使得都市可以輕易的轉換表情。

      藉由本次研究的討論,我們可以知道,表皮可以有許多不同的面貌,從裝飾性的紋理、功能性、以至於可變動的皮層。另外,在這當中也發現了表皮可以轉變成為結構的可能性,因此「形隨機能」的觀念逐漸被打破。本研究所討論的範疇屬於當代數位建築所特有的技術與構築的呈現,希望產生有別於以往對於建築皮層的既定印象。
    Looking about the space and environment that we live in, the city becomes inflexible because of the development of formalization. The surface of the cement buildings’ rigid space nature in the city makes it difficult to produce space with identification and particularity. And also, the whole environment becomes lack of the ability to produce characteristic that can interact with people. Because it is very difficult to change space framework; thus, this study hopes to change the external surface in order to try to change the monotony of the city space.

    This study hopes to make use of the edification that is brought by the second skin (namely clothes) of the human body to draw some interesting ideas through different design concepts that attract people from fashion design, so as to transform these ideas into the spaces and buildings. With such transformation, one can understand the possibility of the space’s second skin design and the technology and material that it needs to use, and then these skills can be transformed to buildings or city scenes at the same time. Through such a movement of surface replacement, it can be referred to the change that human beings need to carry out with the clothes because of the different demands of human bodies. Different surface treatments can be carried out to the building surface in accordance with the demands or environmental changes, just as the covering action that putting on clothes for the space.

    This study is mainly divided into four parts. The first part uses human body and the second skin as the main shaft, and tries to purely discuss the interaction between fabric and human body so as to understand the relationship between the human body and attachments. The second part attempts to transit clothes into the space, and then it begins from the fashion design field so as to transform clothes into the surfaces and the space needs. The third part makes use of the design of a costume designer’s display space to transmit the design of second skin in the architectural space. Finally, the above-mentioned surface states are integrated so as to design a series of scenery installations into the city; with the interaction of these installations, the city can produce a refreshing feeling so that the city can change its look easily.

    Through the discussion of this study, one can know that surface can have many different appearances, from the texture of decoration, functionality, to the transformable surface. In addition, the possibility for surface to transform into structure is also found in this study; thus, the concept of “form follows function” has been overthrown gradually. The category that this study discusses belongs to the display of the technology and construction that current digital tectonics has, and this study hopes to present a new idea that is different from the fixed impression towards traditional surfaces of architecture.
    Appears in Collections:[Graduate Institute & Department of Architecture] Thesis

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