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    Please use this identifier to cite or link to this item: https://tkuir.lib.tku.edu.tw/dspace/handle/987654321/122982


    Title: Exploring the effects of using various designs of game-based materials on music learning
    Authors: Wang, Yi-Hsuan
    Keywords: Game-based learning;music education;Game design and development;multimedia
    Date: 2021-03-18
    Issue Date: 2023-04-28 16:35:45 (UTC+8)
    Publisher: Wiley-Blackwell Publishing Ltd.
    Abstract: This paper explores and sheds light on how various designs of game-based learning materials benefit music education. The developed games followed Gordon’s music skill learning sequence of discrimination, and aimed to teach listening and visual skills for the middle C octave. Two genres of game-based learning materials were proposed, one with most game design features and the other which excluded most game mechanisms but retained simple gamification features. A total of 34 elementary school students participated in the experiment and were separated into three groups to learn music with the game-based learning materials. The pros and cons of using various music game-based learning materials for learning performance and learning motivation are summarized. The findings suggest that teachers could adopt the simple version game as a course assisting tool to enable immediate game interaction with students in formal music classes, and the full version game could be provided to learners for after-class informal learning. Besides, the full version could be a trigger for advanced learners to challenge themselves, whereas the simple version would be good for novice learners to acquire the targeted music content more smoothly.
    Relation: Journal of Computer Assisted Learning 32(5), p.391-502
    DOI: 10.1080/10494820.2021.1894182
    Appears in Collections:[教育科技學系暨研究所] 期刊論文

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