淡江大學機構典藏:Item 987654321/108307
English  |  正體中文  |  简体中文  |  Items with full text/Total items : 64178/96951 (66%)
Visitors : 10778218      Online Users : 19979
RC Version 7.0 © Powered By DSPACE, MIT. Enhanced by NTU Library & TKU Library IR team.
Scope Tips:
  • please add "double quotation mark" for query phrases to get precise results
  • please goto advance search for comprehansive author search
  • Adv. Search
    HomeLoginUploadHelpAboutAdminister Goto mobile version
    Please use this identifier to cite or link to this item: https://tkuir.lib.tku.edu.tw/dspace/handle/987654321/108307


    Title: Multi-user 3D virtual reality interaction system utilizing protocol data units for data communication among WWW server and clients
    Authors: 黃俊堯;Huang, Jiung-yao
    Contributors: 淡江大學資訊工程學系
    Date: 2001-05-01
    Issue Date: 2016-11-23 12:07:13 (UTC+8)
    Abstract: Real-time interactivity is provided across a shared multiple-participant three-dimensional (3D) virtual-reality environment on the World Wide Web (WWW), with the purpose of allowing a plurality of users to participate in a 3D virtual-reality world where the participants can share information and interact with each other substantially in real time. Through the use of a Client-Information Manager Program (CIMP) module, which is connected via a Common Gateway Interface (CGI) module to the WWW server, each user is able to interactively communicate with any of the other users participating together in the same 3D virtual-reality world. The shared multiple-participant 3D virtual-reality environment utilizes modified Protocol Data Unit (PDU) formats based on the Distributive tive Interactive Simulation (DIS) protocol for data communication among the WWW server and the various client sites. Moreover, the shared multiple-participant 3D virtual-reality environment utilizes a Dead Reckoning (DR) method with a predetermined optimal mal DR threshold to help reduce the rate of Object-State PDUs that are generated in response sponse to changes in each user's avatar state, so that avatar state updates can be more quickly transmitted to all the other client sites participating in the same 3D virtual-reality world.
    Appears in Collections:[Graduate Institute & Department of Computer Science and Information Engineering] Patent

    Files in This Item:

    File Description SizeFormat
    index.html館藏資訊0KbHTML344View/Open
    index.html0KbHTML314View/Open

    All items in 機構典藏 are protected by copyright, with all rights reserved.


    DSpace Software Copyright © 2002-2004  MIT &  Hewlett-Packard  /   Enhanced by   NTU Library & TKU Library IR teams. Copyright ©   - Feedback