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|Other Titles: ||Digital weaving tectonic|
|Authors: ||黃立錦;Huang, Li-Chin|
|Keywords: ||編織;構築;織理性;參數化模型;數位製造;展示亭;Weaving;Construction;Textile;Parametric Modeling;Digital Fabrication;Pavilion.|
|Issue Date: ||2016-01-22 15:01:25 (UTC+8)|
Architects have started to try to consider building construction method --“weaving” through new structure mode since early 20th century. Weaving is a new thought for current new building construction. However, architects can design only by simulating weaving style due to complication of weaving method and limit of material at that age when building technology was not mature. With progress of science and technology as well as coming of digital age, a lot of complicated computation and programming can be conducted in computer. The part difficult to computation and draw in weaving structure in the past can be understood through digital algorithm. Therefore, the research uses the method of digital design to integrate construction system of weaving, to test feasibility of weaving method in building construction. It uses digital design to make experiment in computer, to apply weaving method in building framework, to test its feasibility.
Weaving building is not a new concept. It can be discussed in different aspects. Research on weaving building can be divided into three parts in general. The first part is textile of building and environment, which shows interlaced relationship among other factors of building for difficult structures in angles of environment, society, humanity, etc. The second part is weaving on building form. In the development process of building design, peculiarity or complexity of appearance are important considering conditions. Design method of weaving is very suitable for dealing with rich change of building appearance form. The third part is based on structure, to consider possibility of light weight building. Weaving is a construction method capable of enhancing unit material. If it can be properly applied in construction, building will have more construction methods. This research mainly discusses the third part－weaving relationship between construction and material.
This research first learns weaving method of normal knot in traditional weaving and features of materials in weaving, and then sorts them to consider evolution method of unit material in follow-up research. In research on material, it takes wood board as research object, to study surface weaving methods of different units through adjustment of length-to-width ratio of wood board unit and thickness of actual building material and sort out digital fabrication system of construction surface, to explain construction method of multiple basic units. It cooperates with digital fabrication machines and tools to manufacture surface composition of units. However, not all designed units can succeed in actual operation for the sake of mortise and tenon as well as weight. Therefore, it further summarizes possible variables and factors in digital fabrication and the reason for failure of unit design. Finally, it uses design computation method to design Pavilions in Yilan Green-Expo that can be actually constructed, to explore feasibility of implementing unit weaving in real space. In general, the research tries to discuss feasibility of weaving method in building construction from thinner wood board to thicker wood block material, expecting to provide feasibility in research direction for follow-up weaving building discussion of digital fabrication. It is expected to combine textile building discussion of digital fabrication in the future, to provide feasibility of research direction.
|Appears in Collections:||[建築學系暨研究所] 學位論文|
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