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    Please use this identifier to cite or link to this item: http://tkuir.lib.tku.edu.tw:8080/dspace/handle/987654321/105644


    Title: 參數化編織構築
    Other Titles: Digital weaving tectonic
    Authors: 黃立錦;Huang, Li-Chin
    Contributors: 淡江大學建築學系碩士班
    陳珍誠;Chen, Chen-Cheng
    Keywords: 編織;構築;織理性;參數化模型;數位製造;展示亭;Weaving;Construction;Textile;Parametric Modeling;Digital Fabrication;Pavilion.
    Date: 2015
    Issue Date: 2016-01-22 15:01:25 (UTC+8)
    Abstract: 在二十世紀初期就有建築師開始嘗試以新的結構方式思考建築的組構方式-”編織“,編織是當時對於新建築構造的一個新想法,然而由於編織手法本身的複雜性與材料限制,在當時建造技術還臻成熟的年代,建築師僅能由模仿編織的樣式著手進行建築設計。但隨著科技技術的進步與數位時代的來臨,許多複雜的計算與編程都可在電腦上進行運算,以往編織構造中難以計算與繪製的部分開始可以透過數位演算的方式被了解。因此本研究以數位設計的方式,整合編織的構造系統,實驗與製造實際的編織手法在建築構築上的可行性。

    編織建築並不是一個新的概念,可以由不同的層面加以探討,編織建築的研究大致可以分成三部分,第一個部分是建築與環境的織理性,這是由環境、社會、人文等角度廣義的說明建築在不同涵構中其他因素交織的關係。第二個部分是建築形式上的編織性,建築設計發展的過程中,外觀的獨特性或是複雜性是重要的考慮條件,而編織的設計手法非常適合處理建築外觀形式上的豐富變化。第三個部分則是由結構的角度出發,思考輕量化建築的可能,編織是一個能夠強化單元材料的構造方式,假使能適當的運用在建築的構築上,建築將會具有更多建造的方式,而本研究主要是以第三部分-構造與材料的編織關係進行討論。

    本研究首先了解傳統編織中一般編織布品的方式以及編織中材料需具備的特性,加以整理之後,藉以思考後續研究中單元材料的演變方法。接著於材料研究中,以木板為研究的對象,透過木板材料單元的長寬比例與實際建築材料的厚度兩個部分的調整,研究不同單元的表面編織方式,並整理出構築表面的數位製造系統,以說明眾多基本單元的組合方式。配合數位製造機具製造以單元組構成的表面,然而在實際操作過程會因為卡榫與重力所產生的問題,並不是所有設計的單元都會成功,因此再進一步歸納出數位製造上可能的變動因素以及單元設計無法成功的原因。最後以數位設計運算的方法設計能夠被實際建造的宜蘭綠博展示亭,以探討單元編織在真實空間中落實的可行性。整體而言,本研究嘗試由厚度較薄的木板材料到較厚之木塊材料以實證討論編織手法在建築構築上的可行性,期待為後續結合數位製造之織理性建築討論,提供研究方向上的可能性。
    Architects have started to try to consider building construction method --“weaving” through new structure mode since early 20th century. Weaving is a new thought for current new building construction. However, architects can design only by simulating weaving style due to complication of weaving method and limit of material at that age when building technology was not mature. With progress of science and technology as well as coming of digital age, a lot of complicated computation and programming can be conducted in computer. The part difficult to computation and draw in weaving structure in the past can be understood through digital algorithm. Therefore, the research uses the method of digital design to integrate construction system of weaving, to test feasibility of weaving method in building construction. It uses digital design to make experiment in computer, to apply weaving method in building framework, to test its feasibility.

    Weaving building is not a new concept. It can be discussed in different aspects. Research on weaving building can be divided into three parts in general. The first part is textile of building and environment, which shows interlaced relationship among other factors of building for difficult structures in angles of environment, society, humanity, etc. The second part is weaving on building form. In the development process of building design, peculiarity or complexity of appearance are important considering conditions. Design method of weaving is very suitable for dealing with rich change of building appearance form. The third part is based on structure, to consider possibility of light weight building. Weaving is a construction method capable of enhancing unit material. If it can be properly applied in construction, building will have more construction methods. This research mainly discusses the third part-weaving relationship between construction and material.

    This research first learns weaving method of normal knot in traditional weaving and features of materials in weaving, and then sorts them to consider evolution method of unit material in follow-up research. In research on material, it takes wood board as research object, to study surface weaving methods of different units through adjustment of length-to-width ratio of wood board unit and thickness of actual building material and sort out digital fabrication system of construction surface, to explain construction method of multiple basic units. It cooperates with digital fabrication machines and tools to manufacture surface composition of units. However, not all designed units can succeed in actual operation for the sake of mortise and tenon as well as weight. Therefore, it further summarizes possible variables and factors in digital fabrication and the reason for failure of unit design. Finally, it uses design computation method to design Pavilions in Yilan Green-Expo that can be actually constructed, to explore feasibility of implementing unit weaving in real space. In general, the research tries to discuss feasibility of weaving method in building construction from thinner wood board to thicker wood block material, expecting to provide feasibility in research direction for follow-up weaving building discussion of digital fabrication. It is expected to combine textile building discussion of digital fabrication in the future, to provide feasibility of research direction.
    Appears in Collections:[建築學系暨研究所] 學位論文

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